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S

setCancelled(boolean) - Method in class wtf.nucker.kitpvpplus.api.events.StateChangeEvent
Cancel/uncancel the event This sets the player's state back to the old state.
setContents(Inventory) - Method in interface wtf.nucker.kitpvpplus.api.objects.Kit
Sets the contents of the kit
setContents(PlayerInventory) - Method in interface wtf.nucker.kitpvpplus.api.objects.Kit
Sets the contents of the kit (with armor)
setCooldown(int) - Method in interface wtf.nucker.kitpvpplus.api.objects.Kit
Sets the cooldown
setDisplayname(String) - Method in interface wtf.nucker.kitpvpplus.api.objects.Kit
Sets the displayname
setIcon(Material) - Method in interface wtf.nucker.kitpvpplus.api.objects.Kit
Sets the material
setLore(List<String>) - Method in interface wtf.nucker.kitpvpplus.api.objects.Kit
Sets the lore
setNewState(PlayerState) - Method in class wtf.nucker.kitpvpplus.api.events.StateChangeEvent
Set a new state
setPermission(String) - Method in interface wtf.nucker.kitpvpplus.api.objects.Kit
Sets the permission
setPrice(int) - Method in interface wtf.nucker.kitpvpplus.api.objects.Kit
Sets the price
setState(PlayerState) - Method in interface wtf.nucker.kitpvpplus.api.objects.PlayerData
Used to update a player's state
SPAWN - Enum constant in enum class wtf.nucker.kitpvpplus.api.objects.PlayerState
The player is at spawn
StateChangeEvent - Class in wtf.nucker.kitpvpplus.api.events
 
StateChangeEvent(Player, PlayerState, PlayerState) - Constructor for class wtf.nucker.kitpvpplus.api.events.StateChangeEvent
 
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